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Board games, business, & Jason Kotarski from Green Couch Games Ep. 60

http://media.blubrry.com/happymitten/p/traffic.libsyn.com/happymittengames/HMGEp60_jason-kotarski.mp3 Podcast: Play in new window | Download (Duration: 1:10:13 — 64.4MB) Subscribe: iTunes | Android | RSS On this episode, we talk with designer, publisher, and podcaster, Jason Kotarski! We discuss things like how being a publisher and designer has made him better at both, his rebellious middle school past (he made his mom […]

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Board games, business, & Matt Loomis Ep. 59

http://media.blubrry.com/happymitten/p/traffic.libsyn.com/happymittengames/HMGEp59_matt-loomis.mp3 Podcast: Play in new window | Download (Duration: 33:34 — 30.9MB) Subscribe: iTunes | Android | RSS On this episode, we talk with designer Matt Loomis. We discuss things like how to pitch to publishers, lessons from running a successful Kickstarter and his current Kickstarter (Cosmic Kaboom), and tools of developing print and plays. […]

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Board Games, Business, & Cosmic Wombat Ep. 58

http://media.blubrry.com/happymitten/p/traffic.libsyn.com/happymittengames/HMGEp58_cosmic-wombat.mp3 Podcast: Play in new window | Download (Duration: 55:38 — 51.1MB) Subscribe: iTunes | Android | RSS On this episode, we talk with Nathan Cornelius from Cosmic Wombat Games. We discuss things like why to become a board game publisher, the final results of Kickstarting Stones of Fate, what he thinks needs to change […]

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Game Design on a D.I.E.T.

The following is a guest blog written by Patrick & Katherine Lysaght of Chara Games. Learn more about them via Facebook and Twitter.  Most game design discussions deal with the question, “Does game design start with theme or mechanisms?” I think this question misses the point. Games designers create player experiences not a lifeless product. Beginning the game […]

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